Enemy Poise and Resistance System in Genshin Impact
The enemy poise and resistance system in Genshin Impact determines how easily an enemy can be staggered, interrupted, or knocked back by a player’s attacks. Understanding this system helps players plan damage rotations, choose the right characters, and deal with tough opponents more effectively. While damage numbers show how much health is reduced, poise reflects a hidden layer of combat that influences enemy behavior, movement, and the overall flow of battle. Some enemies are easily staggered by normal attacks, while others have high resistance and barely flinch even under powerful hits.
Poise is an internal value assigned to each enemy. When a character hits an enemy, the attack applies not only damage but also poise damage. Once an enemy’s poise reaches a threshold, they become staggered or interrupted, causing them to stop their attack animation, stumble, or fall. This creates openings for further attacks or prevents the enemy from executing dangerous abilities. Light enemies such as Hilichurls or small slimes have low poise and stagger easily, while elite and boss enemies have much higher poise, making them resistant to interruptions.
Different attack types apply different amounts of poise damage. Claymore users generally deal more interruption and stagger power due to the weight of their attacks. Charged attacks from many characters apply additional poise damage and can knock back smaller enemies. Heavy hits such as plunging attacks from high altitude also significantly affect poise. Elemental Skills and Bursts vary widely depending on the character; some provide strong interruption effects, while others barely interfere with enemy actions. Bow and catalyst users tend to deal less poise damage, relying more on elemental application than on staggering enemies.
Many enemies have interruption resistance, a stat that reduces the effect of poise damage. Some enemies, such as Abyss Mages, Fatui Skirmishers, and Ruin Guards, possess high interruption resistance, meaning they rarely flinch even when taking large amounts of damage. This resistance ensures that stronger enemies remain threatening and cannot be endlessly staggered by rapid attacks. Bosses such as Azhdaha or the Raiden Shogun weekly fight have extremely high resistance, requiring strategic dodging rather than relying on staggering them. Understanding which enemies resist interruption helps players avoid wasted attacks and focus instead on evasion, shield usage, or elemental reactions.
Some characters provide special skills that help break enemy poise more effectively. Geo characters, for example, generate constructs that can interfere with enemy movement or stagger certain units when they form resonance pulses. Claymore characters excel in smashing shields and breaking enemy stance thanks to their heavy attack animations. Physical damage dealers often apply consistent poise damage due to their rapid melee combos, making them good for controlling weaker mobs during exploration or domain battles. Identifying which characters in your team contribute meaningful interruption can make encounters smoother and safer.
Shields also interact with the poise system. When an enemy attacks a shielded character, the impact does not stagger the player, allowing for uninterrupted combos. This creates opportunities to fight aggressively without worrying about being knocked back. On the enemy side, shielded foes such as Mitachurls or Fatui Skirmishers can ignore staggering until their shields are broken. Once the shield is removed, their poise vulnerability returns to normal. Understanding how shields change poise behavior allows players to prioritize breaking shields first when dealing with enemies who rely on them.
In some battles, the inability to stagger an enemy requires players to focus on timing rather than brute force. For example, Ruin Guards and Ruin Graders have high poise and resist most stagger effects except when hit on weak points. Striking their eye with a charged bow shot temporarily disables them, bypassing their high interruption resistance. Similarly, fighting elite enemies like Abyss Heralds or Lectors demands awareness of their phases rather than relying on poise damage. These enemies maintain stability until their elemental shields are depleted, shifting the fight’s focus toward reaction-based damage.
Environmental interactions can also affect poise. Explosive barrels, falling boulders, or plunging attacks from high locations can trigger large amounts of interruption regardless of the enemy’s resistance. These mechanics add layers of strategy, allowing players to use surroundings to their advantage. Elemental reactions such as Overload create powerful explosions that knock back smaller enemies, offering another method of controlling the battlefield through poise disruption.
Poise recovery is another important mechanic. Enemies gradually recover poise over time if they are not continuously hit. This means it is often more effective to apply steady pressure rather than spaced-out heavy hits. Continuous attacks from fast, reaction-focused teams can keep enemies staggered repeatedly, preventing them from launching their abilities. On the other hand, fights against enemies with high poise recovery require players to maintain pressure or shift tactics entirely.
Overall, the poise and resistance system in Genshin Impact adds depth to combat by influencing enemy reactions and determining how much control players have during battles. Mastering this system makes combat more strategic, rewarding players who understand enemy types, attack patterns, and the strengths of their characters. Whether you rely on heavy claymore swings, reaction-based damage, or strategic dodging, knowing how poise works allows for smoother encounters and more efficient victories across Teyvat.